Posts Tagged "generative AI"
I have seen the Fabled Land
On Thursday morning I had a session cancelled that gave me a couple of hours back. I had seen that Fable 5 had dropped and would be available under my subscription until June 22. After that it would only be available via Anthropic's API i.e. pay-as-you-go. As most developers know, that means way more expensive. It's a sign of what's to come.
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No-Code won't die, SaaS won't die
There's a lot of talk about no-code and SaaS being redunant in the age of vibe coding. I'm an unlikley defender of no-code, but they will live on, as will coding as a profession. As the tree is shaken I think it will become clearer what these different tools are for and where the limits or pitfalls lie.
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Conversations with Claude
I decided to have a chat with Claude about the differences in human and AI existence. Here's how it went.
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Remember 20% Percent time?
Enlightened companies since the 90s (as far as I know) had given some of their employees 1 day per week to work on side projects. Their motivation was to incubate new ideas that they legally owned. It's apparently how GMail and Google Maps were born.
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This won't last. Or, it will.
Generative coding tools can deliver £8,000 - £12,000 of value each month for the cost of an £18/month subscription.
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End of two years
This week marks the end of a two year experiment to do something different. That was the only criterion. To do something different I had to look at what I was currently doing. That was easy. I spent all my days working on a computer, meetings were on a screen and my role was morphing from programmer to looking at a screen on a computer talking with other people about other peoples computers.
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