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Posts Tagged "generative AI"

I have seen the Fabled Land

On Thursday morning I had a session cancelled that gave me a couple of hours back. I had seen that Fable 5 had dropped and would be available under my subscription until June 22. After that it would only be available via Anthropic's API i.e. pay-as-you-go. As most developers know, that means way more expensive. It's a sign of what's to come.

No-Code won't die, SaaS won't die

There's a lot of talk about no-code and SaaS being redunant in the age of vibe coding. I'm an unlikley defender of no-code, but they will live on, as will coding as a profession. As the tree is shaken I think it will become clearer what these different tools are for and where the limits or pitfalls lie.

Conversations with Claude

I decided to have a chat with Claude about the differences in human and AI existence. Here's how it went.

Remember 20% Percent time?

Enlightened companies since the 90s (as far as I know) had given some of their employees 1 day per week to work on side projects. Their motivation was to incubate new ideas that they legally owned. It's apparently how GMail and Google Maps were born.

This won't last. Or, it will.

Generative coding tools can deliver £8,000 - £12,000 of value each month for the cost of an £18/month subscription.

End of two years

This week marks the end of a two year experiment to do something different. That was the only criterion. To do something different I had to look at what I was currently doing. That was easy. I spent all my days working on a computer, meetings were on a screen and my role was morphing from programmer to looking at a screen on a computer talking with other people about other peoples computers.